Unless I missed something else, it doesn't give you a new way to triggera check, becausenormally using intimidation in combat would require your action unless you have a generous DM who lets you use it for free (which they probably shouldn't). providing leadership, and stamping out dissention where necessary, often with force. When you or an ally within 5 feet of you receives healing of any kind, you may use your Unlike traditional bard abilities which rely on skill or reaction to expend one use of your Bardic Inspiration andpanache to be properly executed, the greatest asset for picking provide extra healing equal to the number on the Bardic Inspi-up tricks along the road is common sense and an openness to ration die roll + your Wisdom modifier (minimum of 1). Some have completely forsaken their old lives in favor of new ones in undergrowth commu- nities, while others keep ties with family and friends in the perches where they were born.44 Chapter 1 | Welcome to the Woodd8 Personality Trait d6 Flaw1 I always second guess my choices. If you would fall at least 10 feet in this way, Hard to Read. Adventure in the Wood 84 The Ancient Forest 134 Vulpin 32 Introduction 84 The Avium 135Characters In the Wood 32 Overview 85 Exploring the Avium 137 Character Details 32 Part 1: The Adventure Begins 86 Into the Library 139 Sex & Gender 32 86 Shadows Fall 142 Height and Weight Sleepy Meadowfen 89 Mysterious Circumstances 143 Variant Rule: Different Looks for 32 Winnowing Reach 91 Putting the Pieces Together 145 34 The Missing Researcher 91 The Necromancer 145 Birdfolk and Humblefolk 36 The Mokkden Caverns 95 Odwalds Trap 146 Languages of the Wood 36 Returning to the Reach 95 The Secret Door 147New Class Options 39 The Swamp Witch 99 The Study Room 148 Bard 41 A Witchs Debt 100 The Old Classroom 149 Cleric 43 Leaving the Reach 101 The Secret Laboratory 151 Fighter 47 Part 2: The Bandit Menace 101 Developments 152New Backgrounds 49 A Rough Road Ahead 102 Part 5: Of Fate and Flame 153New Feats The Great Tree City 106Spell Descriptions Elizas Emporium 107 Odwalds Fate 153 The Birdfolk Council 1092. Jerbeens have incredibly small and light bodies, standing between 2 and 3 feet tall, and weighing between 20 Jerbeens are the smallest inhabitants of Humblewood, and 40 pounds. The disaffected turn their gaze on Alderheart, and threaten to reduce an age of peace to ashes yet there is still hope. Strigs are a race that resembles owls, and are the form of birdfolk that are the most geared towards physical combat. Age. An experienced paladin instructed youmarked with an asterisk (*) are magical effects. Art Director: Leesha Hannigan Publisher: The Deck of Many Page Count: 224 Available Formats: PDF & Print PDF (The Deck of Many) - $29.99 Print (The Deck of Many) - $79.99 In the world of Everden, on the eastern coast of a great continent, there is a vast forest nestled between . The strength of these emotions applies asmuch to positive feelings it does negative, meaning emotional Speed. While this ability's capabilities are dictated by a DM based on the materials that a Mapach has available to them, they can make a wide variety of tools and items, that allow them to adapt to any situation. Choosing a selection results in a full page refresh. When you reach 5th beacon of hope, spirit guardians 14th level, the extra damage increases to 2d8. (1d4) lb.Hedge 2'11" +2d6 30 lb. in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. They resemble few small gardens wherever they live.hedgehogs, although the quills that cover their backs are fartougher, hard enough to repel blades and sharp enough to Dressed for Comfortpierce the solid hides of monstrous creatures. Under the guidance of a new leader, they seek to exact retribution upon the birdfolk cities and sow discord throughout the Wood. 1 I am incapable of action when Im at great heights.2 I have learned to not let the comments of 2 I lash out at the slightest insult. Few lumas live beyond 70 years. (2d4) lb.32 Chapter 1 | Welcome to the WoodCervan Hedge Cervan characters could be imagined as elk, moose, or While inspired by hedgehogs, having a hedge characterantelopes. just cant.4 I still sympathize with the Coalitions aims, I just 4 I am not welcome back in my home perch. Cervans who have seen visions in this proficiency in one of the following skills: Athlet-way are known as The Sighted, and after ics, Medicine, Nature, or Survival.this initial event, some will suddenly findthemselves receptive to visions of the past,present, and future.22 Chapter 1 | Welcome to the WoodSurge of Vigor. Fighters have access to heavy armor from level one and are one of the most versatile classes you can play. Create an account to follow your favorite communities and start taking part in conversations. a regular jump, but not while gliding. them particularly vulnerable.BANDIT DEFECTOR Hustlers are inveterate con-artists. While doing so, you continue to fall increases by 1.gently at a speed of 60 feet per round, taking no fall damagewhen you land. Reddit and its partners use cookies and similar technologies to provide you with a better experience. JOIN OUR SERVER @THEDECKOFMANY deckofmany.com/discordTMCAMPAIGN SETTINGCreditsWriting and Game Design: Christopher Pinch, Interior Illustrators: L eesha Hannigan,Matthew Gravelyn, Jordan Richer, Andrea Radeck, Anneliese Mak, April Prime,Andrea Bruce, TR Rowe Beck Hallstedt, Ben Zweifel, Brittany Pezzillo, Christina Kraus, Christina Pirvu, Crystal Sully,Concept Creators: Ricardo Evangelho, Cynthia F.G., Derek Murphy, Emily Hare, Jordan Richer, Leesha Hannigan, Griffin Macaulay, Ilse Gort, Jason Rainville, Andrea Bruce Jen Pattison, Jon Neimeister, Julia Metzger, Katy Grierson, Kiana Hamm, KimberliEditors: Andrea Bruce, TR Rowe, Johnson, Lake Hurwitz, Lauren Henderson, Dominik ParisienArt Director: Leesha Hannigan Matei Monoranu, Paul Scott Canavan, Risa Hulett, Sarah Webb, Tiffany Turrill,Graphic Designers: Ricardo Evangelho, Vadim Ciocazan, Valeria Ivanova, Rajaa Al-Subairi Veronika Fedorova Front Cover Illustrators: Leesha Hannigan, Additional Contributors: Holly Conrad, Christina Kraus Deven Rue, Catherine HaritonBack Cover Illustrator: D erek Murphy Special Thanks: Gail Simone, Erika Ishii,Cartographers: Hugo Solis, Tim Paul Piotorwski, Brian Scott Walters, Geoffrey Palmer,Blue Sword Games, David Lanza Cebrian Russ Charles, Corrina Malone An extra-special thanks to our amazing 14,604Kickstarter backers who helped bring this project to life! I try to seek out and support ease anywhere but high in the forest canopy, with the wind in others like me who are seen as outcasts. So long as you are in combat, you may choose to use Strength or Dexterity to make Charisma ability checks. You serious? You have proficiency in the Insight skill. Furthermore, Hedges can take an action to roll themselves into a ball, increasing their AC to 19. Those are a bit rougher. One of the least understood and most often empathizing with others means they are only rarely goodvilified humblefolk in the Wood, vulpins have earned a bad aligned. Each of these races come with their own strengths and weaknesses, bringing something quite unique to any party. Ability Score Increase. Once on each of your Cleric Level Spells turns, when you hit a creature with a weapon attack, you can 1st bless, goodberry cause the attack to deal an extra 1d8 psychic damage to the target. Though a greater stretch, the jerbeens speed, size, andare good examples. I am starting a new humblewood campaign and I want to know what you guys think of the subclasses. The ally can roll a d4 and add the number such that you can speak with the greenery of the forest itself.rolled to their next ability check, attack roll, or saving throw. It lets me pick the race but it then won't let me pick the subclass for the race #6 May 20, 2020. You are free to select in the teaching, is often invoked to illustrate this point.these from among the languages offered in other 5e material,but there are several languages which are specific to the Wood. . Using your feathered arms, you can slow yourfall, and glide short distances. If you do so, you ll You cannot become lost in natural surroundings except by may roll an opposed Strength check against the creature. in a battle on the high sea! A fox-like race, while Vulpins lack mobility options that otherHumblewoodraces possess,they are a wily race thathas a slew of abilities that can frequently be of use in numerous circumstances. Follow Flit along his journey to deliver an important missive to the Birdfolk Council of Alderheart. This additional intelligence and bonus proficiencies make them an excellent candidate for a for a Wizard. When you reach 6th level, you can see in dim light within120 feet of you as if it were bright light, and in magical ornonmagical darkness as if it were dim light. When falling you can use yourreaction to spread your arms, stiffen your wing feathers, andslow your descent. You can publish your book online for free in a few minutes. All cervans possess a great tenacity andwill to survive, which allows them to bounce back from eventhe most devastating blows. Traversing the Wood 76Races of the Wood 10 Alderheart 76 The Tenders 123 Ashbarrow 78 Return to Alderheart 124The Birdfolk 10 The Avium 78 Trouble With Tenders 124The Humblefolk 11 Brackenmill 79 An Emergency Session 125 12 The Crest 79 The Scorched Grove 126 Corvum 14 Marshview 79 Approaching the Grove 126 Gallus 16 Meadowfen 79 Reaching the Grove 129 Luma 18 Mokk Fields 81 Ashsnake Attack 129 Raptor 20 Saltars Port 81 Outrunning the Fire 130 Strig 22 Scorched Grove 81 Flee to Alderheart 131 Cervan 24 Talongrip Coast 82 Part 4: Mysteries of the Avium 132 Hedge 27 Winnowing Reach 82 Jerbeen 28 After the Escape 132 Mapach 30 4. Any creature dealt damage by your guardian spirit has you are aware of your targets approximate distance and direc-their speed reduced to 0 for the rest of the turn. (Neutral) Equipment: a wind Musical Instrument (one of your Rebellion. Age. Before the Treaty, vulpin raiders CERVAN TRAITSand mapach thieves were serious threats. and high charisma means that small songbirds such as chicka- dees, wrens, sparrows, and cardinals would also be a good fit.Gallus A bird-of-paradise could be used as well due to their focus on performance, though they might be better suited for visitors to Gallus characters are usually represented by land fowl of all Humblewood from more tropical regions. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. (Stealth) checks when you attempt to hide in a forest.Woodland Survivors Languages. Your accuracy allows you to treat three-quarters cover as half cover and half cover as no cover.Natural Predator Hunters Training. Along with other weight-reducingadaptations, this allows birdfolk to glide. Ability Score Increase. A line drawing of the Internet Archive headquarters building faade. normally leap in either case. Were looking for a way to get away from screens, to forget about our complicated lives, and to live as heroes with problems we can solve, not just listen to on the news and worry about. 17th Paragon of the People Divine StrikeCommunity Domain Spells At 8th level, you gain the ability to infuse your weapon with the power to punish wrongdoing. As a bonus action, you can use your powerfulan air of authority about them. They also favorserious conflict does arise, hedges who feel they have been truly neutral alignments, as hedges have a great respect for theand deeply wronged can close themselves off from the rest of balance of nature.their society, sometimes resulting in splits in a community. Raptors are lean, muscular hunters, but they standless than 4 feet tall. In proportion to the rest of their body,a jerbeens legs are long and powerful. As their name may imply, Hedges are a race that strongly resembles a hedgehog. Tool Proficiencies: Disguise Kit, one type of Gaming Setor Musical Instrument Feature: Bandit Routes Equipment: a knife, a cooking pot, a winter blanket, anobject you received as your cut from a successful robbery, a set As someone who once assisted in countless highwayof common clothes, and a pouch containing 10 gp robberies, you are familiar with the roads of the Wood and escape paths used by bandits. The target must succeed on an Intelligence saving throw against a DC equal to 8 + your proficiency bonus + your Strength or Dexterity modifier. If thetarget of your charge is Large or smaller, they must make aStrength saving throw against a DC of your Proficiency Bonus+ 8 + your Strength Modifier. Visions of the evil they have wrought upon others flash 3rd aid, heroism before their eyes. Any reproduction or unauthorized use of the materialor artwork contained herein is prohibited without the express permission of Hit Point Press Inc. Reference toother copyrighted material in no way constitues a challenge to the respective copyright holders of that material.Hit Point Press, The Deck of Many, Humblewood and its associated logos are trademarks of Hit Point Press Inc.First Printing. gain proficiency in one of the following skills of your choice: Deception, Insight, Intimidation, Sleight of Hand, or Stealth. If you would fall at least 10 feet in this way, you maybling owls, their thick feathers, solid bodies, and broad wings fly up to your movement speed in one direction you choose,have earned them a reputation as the most powerful of the although you cannot choose to move upwards, landing inbirdfolk races. Humblewood Review. Your base walking speed is 30 feet. They are skilled (Athletics) checks made to climb any surface your talons couldhunters, usually leading the harvesting of meat and skins for reasonably grip.their perches. Vulpins arent innately evil, but their difficultysharp fangs. You can also understand Auran, though you cannot speak Strigs, more than any of the other birdfolk race, are most at it naturally.home in the wild. Ability Score Increase. 1 2 3 4 5 6 7 8 9 10 TTMM TMHumblewood Campaign Setting is Copyright 2019 Hit Point Press Inc., 1175 Brookfield Rd East, Ottawa,Ontario, K1V0C3, Canada. Bewitching Guile. If you want to play a fighter in your next (or first) Dungeons and Dragons campaign this is the list for you! to living plants. You gain the following benefits:ll You no longer need to move at least 10 feet to perform ll Increase your Dexterity score by 1. ll When a creature fails a melee attack roll against you in long and high jumps. Your Wisdomscore increases by 1. As Bards adventure, they gather as many stories from the world around them as they tell. Additionally, if you move at least 20 feet in a straight linetowards an opponent, you can spend a bonus action to chargethem, dealing an extra 1d6 points of piercing damage. For the duration of the effect, at the begin- ning of each round on your turn the target gains a number of temporary hit points equal to your Bardic Inspiration die + your Wisdom modifier (minimum of 1). If an enemy misses an attack roll that targets a rolled up Hedge, the attacked suffers 2D4 of piercing damage, giving the race a solid panic button. Additionally, Gallus is one of the few birdfolk races that has access to Wing Flap, an ability that allows its user to propel themselves upward by half their movement as a bonus action. Not long after the founding of Alderheart, a massive forest fire known as The Great Calamity burned a portion of the Wood. are encumbered.Strong and Brave Talons. Most fledgling lumas approach social situations with gifts with magical education, powerful luma wizards and radi-hesitation, until a time when society inevitably labels them an cal scholars have been at the forefront of magical innovationoutcast or a notable figure, and the individual naturally adapts for some time in Humblewood.to the role.Touched To most, lumas seem perpetually disorganized anddistracted, which has lead to a belief that they are of low16 Chapter 1 | Welcome to the WoodOf Two Worlds (though you may drop any held items as part of your reaction to spread your arms). Sometimes this presents as flexible morals, and at other drop any held items as part of your reaction to spread yourtimes it simply means they follow a personal code instead of arms). Chapter 1 | Welcome to the Wood 21Cervan enlightened leaders Cervans are a versatile deer-like folk who make their A cervan whose Sight has been triggered is encouraged tohomes in small, intimate villages throughout Humblewood. Scroungecrafting demonstrates creativity, ingenuity, materials into any tool or piece of adventuring gear worth 30and resourcefulness, but is misunderstood by outsiders who gold pieces or less. They enjoy the arts and the pursuit of leisure. They also keep other bandits in line, at the 8 Im as cautious as they come.captains discretion. Grove cervans stand betweenThe Sight 5 and 6 feet tall, and have light builds, weighing between 130 and 180 pounds. The birdfolk are to newly-established birdfolk perches, though many foundwell-defended from outside threats thanks to the Perch Guard, birdfolk architecture to be restrictive for creatures withouta force of soldiers trained in both aerial and ground combat, wings. Birdfolk is a language of clicks, caws, and whistles. Using your feathered arms, you can slow yoursocial bonds above all else, and are always ready to help their fall, and glide short distances. Street Smarts. On a fail- ure, they must spend their reaction to attack a creature of your choice within 5 feet of them. Number 7 - The Circle of Spores. Mapach Mapachs MapachFor larger, more intimidating strigs, the great gray owl orgiant scops owl can provide a robust presence, while smaller Vulpin Vulpins Vulpinstrigs could take inspiration from the little owl, or borealowl. They are a salt-of-the-earth sort of folk who believe in justice, the value of hardwork, and the importance of respecting others. causes tension d8 Personality Trait 6 I am one with the wind. Ive been exists. Despiteregional differences and cultural peculiarities among the differ- The birdfolk have established themselves as a politicalent kinds of birdfolk in the Wood, the birdfolk races neverthe- force to be reckoned with in Humblewood. Quickly integrates your content into compendiums and import your characters from D&DBeyond (and sync their status back at the end of your game!) Your sharp claws aid you in unarmed combat and while climbing. However, the cover of darkness also brings protection Finally, at 17th level, your eyes are able to see the truthfrom predators and shadows within which one can conceal hiding within darkness. Press the space key then arrow keys to make a selection. Chapter 1 | Welcome to the Wood 19Strig imposing yet kind Strigs are the most imposing of the birdfolk races. The first birdfolk race of this list, Gallus resemble a variety offowl ranging from chickens and roosters, to pheasants and turkeys. Over time, birdfolk culture spread, and the capital city of Alderheart became the most politically influential place in the Wood. (Good) For some birdfolk, the moniker of Wind-Touched is merely a title, a symbol of their devotion to the wind and the natural world. Your size is Small. An affected target may repeat this saving throw at the end of each of their turns, ending the effect on a success. Raptors reach maturity around 20 years. Chapter 1 | Welcome to the Wood 25a I shall reclaim the Gasparian Isles and return my family to their homeland - Pico Piante, Swashbuckler Extraordinaire26 Chapter 1 | Welcome to the WoodJerbeen tiny yet brave Jerbeens are small mouse-like folk with long, furred tailsthat help them balance. Age. Recent work: 2 oaks 1 pine. Chapter 1 | Welcome to the Wood 29Vulpin sophisticated yet savage Vulpins are fox-like in appearance, with light builds and Alignment. race could take inspiration. (2d4) lb.Raptor 2'11" +2d6 25 lb. Though a1 Adversity. No matter which type of bird is being used for visualinspiration for your corvum, it is important that they have at Lumaleast one black feather. When you perform, you can demon- strate the innate and mystical power of your Charisma. Add this result in pounds to your races base weight. Additionally, a Luma immediately gains access to any any cantrip from the Sorcerer spell list, allowing a character to gain a synergistic spell they may not have previously had access to. Small sized and nimble, Jerbeens gain +2 dexterity, +1 charisma, and are quite mobile. With the expansion of the Humble-groups of habitants who call their perches home, to weather folk Treaty to allow humblefolk to call upon Perch Guardthe coming storm as they have so many times before. Additionally, you are adept at finding shelter in the burned before.4 I have a problem with authority. Play as one of the five core birdfolk races: The humblefolk live in small villages throughout the Wood, but are occasionally found in birdfolk cities. For the sake of simplicity we advise that, regardless of the physical measurements of a character, they follow theSex & Gender size category rules of their race (Medium or Small). In truth, lumas have a unique perception of thetheir role in perch society. Another way to sell the game is by showing off the art. My first read is they're on the strong side. Capable ofjumping thirty feet far and fifteen feet high, Jerbeens can maneuver through creatures that are larger than them as if they aren't there. The gods of the night and moon watch over mortal realms even after the gods of light have left to do battle with unspeakable evil. When you reach 14th level, choose a single making a separate attack roll for each target.spell of 7th level or lower from the warlocks spell list. Strigs are muscular, imposing folk ranging from 4to over 5 feet tall and weighing around 110 pounds. Through careful planning and execution, their diversions can keep cart drivers You were once a member of the Bandit Coalition, occupied just long enough for the lifters to do their work, ormoving from place to place, ambushing and robbing passing create a seamless opening for an ambush.merchants. Your Strength score increases by 1. Set up in conclaves around the Wood, they provide aid whenever forest fires strike. You may uncurl yourself atany point during your turn. Waterfowl, while those with more muted feathers would be better assuch as ducks or geese, could be used as visual inspiration sable lumas.for communities of gallus living by Humblewoods wetlands.Other fowl, such as peacocks, could also be used. As a bonus action you can misdirect an opponent within 5 feet of you. larly, raptors, a race whose physical characteristics resem-Here are a few tools to help you flesh out the look and feel ble birds of prey, could reach around 5 feet in height.of your character. Whenever you take the attack action against an opponent you have successfully misdirected this turn, or an opponent that is afflicted by a condition, you may make one additional attack against that opponent. Scofflaw is a bit strong, but I don't think it's necessarily too strong. D&D Best Fighter Subclasses for 5th Edition. You are proficient with tinkers tools.or on-hand materials is known as scroungecraft, and is a Additionally, you have the ability to construct crude butcultural staple among mapachs. Some respond to the dangersoutside their community by becoming insular and fearing allnon-jerbeens. You may impose a -5 penalty to this attack roll. Using this skill strains the eyes, and you mustwhenever possible. Battle your way throughcaustic slimeswhose touch is a deadly acid,sticky slimesthat can suck a weapon right out of your hand, and the rareshifting slimeswhich feed on magical energies to become ever stronger. Your base walking speed is 30 feet.ings. Your size is Small.dwarfed by nearly every kind of creature they encounter. zillow seal beach Sharp Mind. Ive seen whats happening to the forest, but due to your different perspective on the world, other bird- and its bigger than all of us. Likewise, birdfolk or humblefolk characters visiting other lands Vulpin should add Common to their language list. Were all doomed folk see you as quirky or unsettling. You learn one additional languageof your choice, gain proficiency in a tool of yourchoice, and are able to accurately recall withperfect clarity anything you have seen orheard within the past month. You cannot glide whilebelieve crucial for survival in the Wood. You have proficiency in the Performance skill. That's worse than not optimizing though. and leader, so shall it be. Brutal Brawler At 3rd level, your tavernside scuffles have honed your ability to deal damage with just about anything thats handy. This site works best with JavaScript enabled. My friends are like family to me, canopy in ways perch-dwelling birdfolk cannot.3 and Ill keep trying to do right by them until the end. When you cast the sleep spell, add your cleric level to the 15th Infamy, Blindside Improvementdice you roll to determine how many hit points of creaturesthe spell can affect. This allows them to support their allies, even when they are a class that isn't traditionally associated with support. These quills provide exceptional protection, there-fore you have a base armor class of 14 + your Dexteritymodifier. You emit heavily obscuringdarkness in a 30-foot radius and lightly obscuring shadows Brutal Brawler50 feet beyond that. So yeah, I like the theme, I'm just a bit iffy on the early levels value of the 3rd level features, it scales into something fun though. All the latest gaming news, game reviews and trailers. Size. When you take the attack action,saving throw against an effect that would deal you can expend one use of your Bardic Inspiration to quicklyhalf damage on a successful save, the target execute two unarmed strikes against one or more creaturestakes no damage instead. Eatingto provide. You choose whether any foe reduced to 0 hit points by this attack remains stable or dies. When you react with a readied action,you have advantage on the first attack roll, skillcheck, or ability check you make as a part ofthat action.Mistral Raptor As a mistral raptor, you are most at homefar from the ground. Log In Sign Up. On failure, the target is pushed10 feet away from you into a space of your choice. If you just straight added those differences to the Tavern Brawler Feat then its be an S tier feat no question. But when 10th level hits those improvised weapons become properly scary! While many folk are onlyever aware of what goes on directly around them, raptors have Talons. r/humblewood. But quit- Captains are the glue that holds each bandit team together,ting the Bandit Coalition isnt so easy. Your Constitution scorehard for others to gain their trust. Corvums cut imposing figures, standing between 4and a half and 5 and a half feet tall, encompassing a varietyof different builds. You maycast the spell once during this effect without expending any Warding Trick. I've only read through it but I was underwhelmed.
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